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Two Player Team Tournament Rules February 7thFor the most part, Magic rules and spells work the same in multiplayer games as they do in a one-on-one game. To play a two-on-two game, start with the following basic multiplayer rules:
1. In this format, you and your partner sit next to each other, across from your two opponents. The left player of one team takes the first turn, and then play passes to the left, so one team will have the first and fourth turns while the other team will go second and third. 2. You may attack only the player across from you; if that player is eliminated, you may then attack your remaining opponent. 3. If a player is eliminated, all his or her permanents are removed from the game. The game continues until both players on one team are eliminated. 4. You can’t show or tell your partner what’s in your hand. 5. Moving creatures is allowed (see “Moving Creatures” for how this works), and moved creatures attack the player across from your partner. Spell range is unlimited, and life totals aren’t shared.
Moving Creatures In this formats, you can move your creatures to your teammate’s territory—the space in front of your teammate where his or her cards go. This allows your creatures to block for your teammate and attack the opponents next to your teammate. You move creatures as part of declaring your attack; to move a creature, simply place it in the territory to which you’re moving it. Moving a creature counts as that creature’s attack for that turn and follows the same restrictions; if a creature can’t attack, you can’t move it either. Moving a creature doesn’t tap it, though.
Your moved creatures remain under your control—that is, you decide whether they attack or block, when to use their abilities, and whom they attack during your turn. But they can block attacks only for the player whose territory they occupy; they can’t block for you. Your moved creatures can attack only the players next to the player whose territory they occupy, not the players your creatures can normally attack. However, your moved creatures still attack during your combat phase, not your teammate’s, so your moved creatures and your teammate’s creatures can’t attack together. |
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